Thursday, January 22, 2015

3 New Scripts

I'm glad to say I've been pretty busy lately working on three new scripts for Maya!
  • Key All v.2 (for character animation)
  • animHelper  v.2 (for character animation)
  • EZ Align (for modeling, pivot manipulation)
As before, I'm thinking of making all these tools available to everyone. But, before I do, I'm thinking of recording at least one tutorial to make using these scripts as straightforward as possible.

The good news is I've finally put all three scripts through their paces so it won't be long before I get these tools online. Here's a few snapshot of the final interfaces.

Key All: Non-Expanded and Expanded Interface


  
animHelper: Individual Tabs for Each Tool





EZ Align: Short and Sweet


Tuesday, January 6, 2015

Key All v2

Finally had a chance to update my animation tool, Key All. Right now I'm still in the process of testing things but I should have something nice within a couple weeks (hopefully sooner). Before I release an update I want to do a little animating myself—that way I can see things from more of a user's perspective. The good news is once I feel everything is working well enough, I'll provide a link for download and of course the tool will remain free for anyone that want to try it out. Based on the first release, you guys really gave me some fresh input so I'm looking forward to hearing anymore suggestions. Anything that makes the tool more useful is always a good incentive for me :)

If anyone's curious, here's a preview of the interface. Version 2 now includes much more specific control (thanks Lana B - Teatime Anim) and even includes an "Override" tab that will allow the tool to behave the same way it did in version 1. Basically what the Override does is allow the user to create Keys on ALL of the attributes in the List, no matter what you specify in the Translation, Rotation, and Scale tabs. Override not only keeps animating straightforward and quick but it also gives you the option to Key every attribute in your Channel Box or just key specific Transformation values using the 3 other tabs.


Friday, January 2, 2015

DC Comic's Harley Quinn!


Well, sometimes you just got to start new. With that said, I decided to hold off on my last WIP and move on to a fresh new project. For now all I'm going to say is that this character is simply a mod of LWS's Clarie Rig and I'm excited to see what I end up doing… a dialogue piece might be fun. In the meantime, here's a quick pose I did to test things out.